AI Insights · Timothy · October 2022
Top 5 Space Games on iOS in Australia - Q3 2022
In Q3 2022, space games on iOS in Australia demonstrated varied performance in downloads, revenue, and active users. Here’s an overview of the top 5 games in this category.
During the third quarter of 2022, space games on the iOS platform in Australia showed diverse trends in terms of downloads, revenue, and active users. Below is a detailed look at the top 5 performing games in this category.
Star Wars™: Galaxy of Heroes from Electronic Arts saw fluctuations in its weekly revenue, peaking at around $34.5K in mid-July and gradually declining to approximately $20.9K by the end of September. Weekly downloads ranged from 464 to 1K, with a notable increase towards the end of the quarter. The game maintained a relatively stable number of active users, starting from 20.6K in late June and ending with 21.3K in late September.
Star Trek Fleet Command by Scopely, Inc. experienced a steady revenue stream, with a high of approximately $30.7K in early August. Downloads were relatively low, fluctuating between 55 and 235 per week. Active users also remained stable, with a slight dip towards the end of the quarter, starting from 929 and ending at 821.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. saw consistent revenue growth, peaking at around $7.4K in mid-September. Weekly downloads showed a downward trend, starting from 2.6K in late June and decreasing to 1.7K by the end of September. Active users mirrored this trend, dropping from 8.7K to 6.6K over the same period.
Infinite Galaxy by Hong Kong Ke Mo software Co., Limited displayed a varied revenue pattern, with a peak of approximately $5.5K in mid-July and a low of $2.8K at the end of September. Downloads were minimal, ranging from 16 to 397 per week. Active users also saw a decline, starting from 703 and ending at 468.
My Little Universe from SayGames LTD had a high number of downloads, peaking at 7.1K in late July. Revenue peaked at around $5K in early August before declining to $1.1K by the end of September. Active users showed a significant rise, starting at 7.5K in late June and peaking at 14.1K in late July, before settling at 6.1K by the end of the quarter.
These insights offer a snapshot of the performance of top space games on iOS in Australia during Q3 2022. For more detailed insights and trends, visit Sensor Tower.